Related Projects

Low Poly Vehicles

We often create large 3d models that include many copies of various components. For instance, the model we made for the Seattle Streetcar Expansion contains nearly 15,000 component instances. The Williams Bikeway model tips the scale at 30,000, split into three different files. When placing so many components, it is very important to strike a […]

AR Bike Parking
Posted by on July 31, 2013
Posted in: geomodeling, imaging, mobile, photomatch, software

A month ago, we were making party prizes appear on a desk. Now we are making bikes appear in the streets. Continuing our exploration of augmented reality software, we have been experimenting with ways to visualize what new bike corrals would look like around our office. With a printed marker, a SketchUp model, and an iPhone […]

PMLR Bridge
Posted by on July 16, 2013
Posted in: construction, geomodeling, mapping, transportation

The Portland Milwaukie Light Rail project will create many changes in Portland, but the most visible and exciting is the addition of a new bridge across the Willamette River. Notably, this will be Portland’s first bridge across the Willamette that excludes cars. The bridge is currently under construction and is scheduled to open in September […]

Augmented Reality
Posted by on June 13, 2013
Posted in: creative community, software

For my first entry on the Fat Pencil blog, I present an exploration of augmented reality. Augmented reality is an emerging technique that uses a camera and software to make an image or 3D model appear within a photographed scene. The software scans the scene for markers and reacts to those markers, presenting a model […]