Category : animation

Operator Training Videos
Posted by on March 6, 2018
Posted in: animation, projects, safety, SketchUp, transportation

Every year, Portland Streetcar has to re-certify more than 50 operators on three routes (the A loop, B loop, and N-S line). With three different train types, sixteen miles of track and a tight schedule, that’s no small undertaking. So they reached out to us a couple of years ago to produce a series of […]

Concepts and Prototypes
Posted by on January 12, 2018
Posted in: animation, inspiration

LAIKA is a Portland based animation studio with four Oscar nominated feature films under its belt: Coraline (2009), Paranorman (2012), The Boxtrolls (2014), and Kubo and the Two Strings (2016). No word yet on the subject of their fifth film, but they recently created a fascinating exhibit, which provides a behind-the-scenes look at their design […]

The Threshold of Detectability

Recently our studio got a copy of Eyal Weizman’s book, Forensic Architecture: Violence at the Threshold of Detectability. Weizman is the founder of Forensic Architecture, a research agency based in London and founded in 2011. They use a combination of forensic and architectural methods to investigate war crimes, assassinations, and other human rights abuses where there have been attempts […]

Steel Bridge Animation

Recently I wrote about a model I made of Portland’s Steel Bridge. The post featured a slideshow of the bridge at different stages in its lift process, and at the time I hadn’t yet fully animated it. I’ve had the opportunity since then to experiment with a couple of different plugins for SketchUp and was able to produce a video of the […]

The Uncanny Valley

Featured Image: Roboticist Hiroshi Ishiguro and the android based on his likeness. More at Geminoid.jp If you’ve never heard of it before, the uncanny valley is a phrase used to describe the discomfort-inducing zone that an image or likeness of a human passes through on its way from abstract to representational. The term was first coined in 1970 by […]

Crime Scenes
Posted by on February 10, 2017
Posted in: animation, legal, SceneViz

Criminal law is interesting work, and I consider myself lucky to have learned about the process from an outsider’s perspective. In the past five years, Fat Pencil Studio has helped on numerous criminal cases—just a handful at first, but in 2016 we worked on ten, including seven murder cases. Whoa, what happened? Did criminal defense […]

Some Assembly (Diagrams) Required
Posted by on August 5, 2016
Posted in: animation, architecture, construction, DetailViz, illustration, legal, projects

When a legal dispute involves complicated information, technical jargon and/or unique physical assemblies, visual thinking tools can help lawyers better understand the facts of the case and better communicate their arguments to an audience. Buildings, structures and mechanisms can all find themselves at the center of a dispute. Understanding how the parts of the assembly […]

More Animator for SketchUp
Posted by on July 29, 2016
Posted in: animation, creative community, safety, software, transportation

Fat Pencil Studio has been Beta testing the new Fredo6 Animator plug-in, which (as of the most recent update!) includes a tracking camera feature. Of course I wanted to check that out right away, so I set up a model of a multi-modal intersection. The concern here is that visibility issues associated with the transit […]

Medical Diagrams
Posted by on July 7, 2016
Posted in: animation, graphic design, illustration, imaging, legal, projects

When a legal dispute involves complicated information, technical jargon and/or unique physical structures, visual thinking tools can help lawyers better understand the facts of the case and better communicate their arguments to their audience. Medical malpractice law is a prime example. Injuries and illnesses, and their diagnoses and treatments, have to be described by medical […]

SketchUp Basecamp 2016
Posted by on July 2, 2016
Posted in: animation, conferences, creative community, software, tips and tricks

Despite being the most widely used 3d-modeling program (35 million unique activations per year) SketchUp has been limited by it’s reliance on the Windows or Mac operating system…until now. Basecamp 2016 saw the unveiling of my.SketchUp.com, a complete 3d modeling environment inside a web browser. The new interface has pop up icons which streamline the toolbar […]