Category : mobile

Visual Reality
Posted by on September 8, 2016
Posted in: legal, mobile, presentations, virtual reality

We’ve seen huge advancements with augmented and virtual reality in the past five years. Fat Pencil Studio has played with some of the technology, but never found a reason to use it for a client project… until now. We were retained by the law firm Heinson & DeDoubbelaere to help visualize the impact of a permanent sight impairment […]

VR Panoramas
Posted by on August 28, 2015
Posted in: interactive, mobile, presentations, software

Photographs and illustrations help bring a story to life in the way text can’t. We use them in every project. Panoramic photos and 3d models give the viewer a better sense for what it’s like to be in a place, but they don’t always translate well to a flat presentation. Recent advancements in mobile technology […]

Storehouse
Posted by on January 20, 2014
Posted in: animation, imaging, inspiration, mobile, web

Storehouse is a different sort of presentation tool that recently launched. Posts are composed on iPad, but can be easily shared for viewing on any device with a web browser. Functionally it’s a combination of WordPress blog-ability and Instagram share-ability, with the bonus content flexibility of video shorts. The biggest advantage of Storehouse is it’s […]

Sharing The Mesh
Posted by on September 12, 2013
Posted in: creative community, environment, inspiration, mapping, mobile, transportation, web

In January of this year, the car rental company Avis jumped onto the sharing bandwagon by acquiring ZipCar. This summer, Citi Bike (bikeshare) has finally launched in New York City. The past few years have been big for sharing, or as some brand it, “collaborative consumption.” In September of 2010 two different books were published […]

AR Bike Parking
Posted by on July 31, 2013
Posted in: geomodeling, imaging, mobile, photomatch, software

A month ago, we were making party prizes appear on a desk. Now we are making bikes appear in the streets. Continuing our exploration of augmented reality software, we have been experimenting with ways to visualize what new bike corrals would look like around our office. With a printed marker, a SketchUp model, and an iPhone […]

Was Van Gogh colorblind?
Posted by on January 27, 2012
Posted in: graphic design, mobile, software

It’s tempting to assume that we all perceive things in the same way: the sounds we hear, the flavors we taste, the colors we see. In an overall general sense, this seems to be the case: we can interpret the same sounds (though maybe not agree on the same music), identify similar tastes, and read […]