Category : web

Mapillary Action

Recently I heard about Mapillary, an open-source app that lets anyone with a camera and an internet connection contribute to a database of street view images from around the world. We use Google’s street view all the time to create 3D models of remote locations, so I was curious to see what Mapillary has to offer. […]

Unity FPS
Posted by on August 10, 2015
Posted in: animation, interactive, presentations, web

I probably heard about Unity engine a year ago, I was aware of its potential for developing video games and I remember seeing it used for some amazing architectural visualizations. Unity is a software for developing video games and it has the necessary tools and features for simulating an engaging environment (physics, lighting, animations, audio, […]

SketchUp 2014
Posted by on February 28, 2014
Posted in: software, transportation, web

If you happen to visit the SketchUp homepage, you might notice that a couple of the featured images are by none other than Fat Pencil Studio (!), but arguably more importantly, you’ll see that a new version of SketchUp was released today. There are a bunch of new features to play with in SketchUp 2014, including […]

Posted by on January 20, 2014
Posted in: animation, imaging, inspiration, mobile, web

Storehouse is a different sort of presentation tool that recently launched. Posts are composed on iPad, but can be easily shared for viewing on any device with a web browser. Functionally it’s a combination of WordPress blog-ability and Instagram share-ability, with the bonus content flexibility of video shorts. The biggest advantage of Storehouse is it’s […]

Sharing The Mesh
Posted by on September 12, 2013
Posted in: creative community, environment, inspiration, mapping, mobile, transportation, web

In January of this year, the car rental company Avis jumped onto the sharing bandwagon by acquiring ZipCar. This summer, Citi Bike (bikeshare) has finally launched in New York City. The past few years have been big for sharing, or as some brand it, “collaborative consumption.” In September of 2010 two different books were published […]

Posted by on March 26, 2013
Posted in: software, web

Web-based 3d content is still in its awkward adolescent stage, similar to web-based video circa 2001: there are viewers out there but they require plugins or special software, the navigation can be limited or downright frustrating, and — while there’s some decent content available — there’s not a good way of finding or seeing it. […]